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31 Game Reviews w/ Response

All 145 Reviews

The game looks fun- but it crashes everytime you click out of it. It's heavily based on the mouse, so it's super frustrating clicking outside by mistake. Using chrome ;P

RubbleGames responds:

Update: I think I've fixed the freezing issue. I'm hoping I've also fixed the problem causing the crashes on loading some people have been getting. If anyone comes across any problems please let me know. I will do my very best to fix them.

Original response: When that happens it's not crashing, just freezing. If you switch to a different tab and back it'll unfreeze. Obviously that's not ideal behaviour, unfortunately the newer versions of the engine I use don't seem to like the way Newgrounds hosts games. I'm looking into it though. Thanks for the feedback.

Not sure what's going on- but trying to start this game gave me 8 new windows saying to login to Newgrounds o__o It hasn't happened on other games- which is weird- I got past it by logging in but- my god that was annoying. Couldn't even click the tab the game was on without spawning another 8 tabs.

Not sure what's going on- using Chrome on Windows 7

CrounchyBrothers responds:

Yes as Crounchann said in a post before, there's a technical problem. I'm working on it.
I think the problem is with the medals on newgrounds. You must be connected on newgrounds.
Sorry. If I can't fix this bug I'll close the medals.
You can play the game here : http://matotitou.itch.io/revenge-of-dog

I liked it, controlled well and there was a lot of variety in the upgrades- each upgrade made me wonder what would happen visually to the character, making me play on ;P

The last two bosses were way too easy though, I focused on getting more bullets, faster fire rate and damage which lead to the bosses getting killed instantly- I understand why as it's hard to balance a game with upgrades involved ;P Oh- and a fickle thing- the bosses didn't have many differences from normal enemies- I think it would be interesting to have bosses that would protect themselves more/ have key parts to aim at.

Other then that- a pretty good bullet hell :P

Frozennnn responds:

Thnaks for the feedback

Really awesome, enjoying it so far ;P There's a lot to improve on, (It's a little too floaty, the air attack is super slow and the chain mecanics... eh- I tried to avoid the chain- it feels like it should be a near instant thing, at the moment you need to press it almost as soon as you left the ground xD

Still have yet to complete the game- stuck on the word puzzle in the mansion- I'm not the best at these kind of puzzles- pale... bites... doesn't talk but whispers... 5 letters- ah- I'll get through it eventually- using brute force or waiting for a guide xD

RayBeckham responds:

Not whispers, they whistle! They're under your eyes but you can't see them. I'm serious when I say they bite! Some are pointy, others are flat.

Eh- it looked pretty good, the game has a very nice minimalist feel to it and the incredably high jump makes you feel agile. However, the random level design and confusing portals mechanic makes the levels difficult to navigate and don't compliment the high jump mechanic as you're generally stuck underground. The falling blocks stop the player in his tracks and stops the flow to the game, the places they are located often just kills you after you navigated a difficult section. Without any form of checkpoints and the fact that you lose a bit of what you are carrying it can get frustrating, I would rather they weren't in game.

The timer on the cow levels seemed to have no reason other then to stop you in your tracks. There's no reason to it, nothing to suggest a danger and the level is filled with falling blocks.

The look of the game and the animations are well made- the game play does need a bit of work though. I wish you the best of luck!

hostagetest responds:

Thank! Great feedback.

About lvl design and checkpoints - I do hardcore platformer, nobody said it was easy to play ))
About blocks - you mean, block kill you when you uppear on next world? right after the teleportation?

It had a few really frustrating parts, but the creative ways of splitting up, the spaced out abilities, the upgrades, the diversity etc made it an awesome game that I really enjoyed in the end.

Shift as jump didn't effect me too much, turned off sticky keys/ the weird 'hold shift for 5 seconds' a long time ago . I can understand the none qwerty keyboard problem though, tiz a shame because it seems like heck of alot of effort went into this.

Game controls nicely, there are a few things that slightly annoyed me... some of the jumps getting interupted by the spawning clones, checkpoints weren't clear 'save game' indicators (I kept hitting escape and looking through the description before nervously quitting). The toilet mission confused me for a second since the boss's shoulder piece had been placed right next to it, making be try and push it towards the golden pipe. (Second time round I remembered I had a fire attack, however it wasn't clear that elements actually had an effect on items in game)

TwinBlazar responds:

Thank you for your review. I appreciated it.

I really liked this, the art was surprisingly good and it was always clear where you had to go next. Every boss had an interesting twist that wasn't frustratingly difficult to work out but did make you panic alot (Looking at you dragon and spider boss xD Thank god for good game design or I might not of pressed z to unstick the sword)

The last boss didn't really have much to it though, I liked the build up to the fight. Found it a little too easy but I knew I was missing two orbs. I read the description and realised it was unfinished D: Aw! I was looking forward to it! Glad you posted it though, I hope you will continue it at some point! (It doesn't seem like there's that much to do xD I haven't used AS2 in ages, no idea what help I would be on that front xD)

Emptygoddess responds:

Thanks for the offer. But the main issue is that the current build is sitting on the last programmer to flake's computer! I want it so i can finish it but don't know if i'll ever get it. Haven't spoken to him in like two years. Never responds to my stuff. Makes me sad.

I was really getting into it when I accidentally pressed ctrl + w (Close tab on chrome), perhaps make it shift? It also really needs music/ more sound, it felt really quiet, it is a prototype though so it doesn't matter too much

zqf responds:

Good idea, I'll change that.

Loved this game ;D Managed to finish it in the end. I like the different strategies you can come up with for each evolution, I eventually settled on the archer for the long range shots and the phoenix to replenish her mana while the other units were defense.

There were some problems here and there (I kept getting an error that made me need to restart the page/ was hoping for a reward for finishing the game like story.. or something) other then that, I really enjoyed it! 4.5/5

hyugaHouse responds:

Thank you :)
It is strange that you are getting error. Try to update your flash player or try another browser. It is shouldn't be that buggy.

After I worked out that you didn't need to press jump to wall jump I had an awesome time ;D Ending was a bit disappointing but it didn't ruin the game as a whole xD

Keep up the good work!

almostnot responds:

Thanks for playing! Good work on completing it too.

The ending was a little reference to the old Ghostbusters NES game but mostly that was because I was trying to get the game out there for the game jam. Will try and add something more awesome and rewarding in for 2.0

:D

I'm new to flash... but i'd like to hear from scripts/ collabs/ help/ partnerships/ anything! You don't need flash to write a script ^-^ That's really all i have to say...

Age 31, Male

Animator/VoiceAct or

what about it?

BEHIND YOU!!!

Joined on 12/30/07

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