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View Profile geco-deco12

145 Game Reviews

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I remember this game back in 2011 on armour games! Twas awesome then, tis awesome now. So glad to see it again ;D

It looks fun, I like the way you get revived, but it's quite annoying to play. Most of the problem stems from the jump height, tapping the key shouldn't shoot you insanely high in these kind of games. The jump height needs to be controlled by the player more (Hold the key to go higher).

I noticed you used box colliders for the player (And circular colliders for the balls I assume?), which is fine, but it might be better to make them more forgiving when jumping (Smaller then the player);P People won't mind a slight over lap, it would in fact make it more exciting ("Wow, I just barely dodged that" Rather then "That didn't hit me!")

Oh, I adore the happy guy in the top right btw, he rules XD

hicham responds:

Thanks! the Hitboxes should be fixed now

Amazing game, took a little while to work out how the AI worked/ why they would sacrifice themselves for no good reason. Archers wander out in the day to hunt rabbits, they kill a rabbit and bring back the gold. If you pick up the gold however they continue walking out, killing more rabbits. At night, archers try to gather around the nearest wall, while farmers farm within the walls... unless there's an un-built wall somewhere, they will then sacrifice themselves trying to build stuff. I think they also wander out if its too crowded, showing that you need to expand your kingdom.

The AI could do with some work (Like making them try to survive, running away from enemies if they are in a certain range etc)

Loved it! I've never really thought much about Philosophy until today. Very well written, I just hope that I can resist arguing with everyone I see...

NONSENSE!

It looks nice, and there's alot of nice reviews but... am I even playing a game? I'm level 25 and all I've been doing is pressing 'Complete' or 'accept quest'... then my character goes and does stuff before I've even explored the interface.

I'm sure the gameplay improves but I think I'll give it a miss for now ;P Lovely graphics, nice sound, just... yeah XD

Love it! Although you didn't make it very clear that you could 'Challenge' other peoples games xD I found out by accident (Such an awesome idea!)

Loved it ;P

axcho responds:

Haha, thanks, yeah that challenge feature pushed the game's release date back a lot once I thought of it. Glad you found it! ;)

Loved it! But when I wen't on multiplayer... it started crashing after a few rounds. I think it started happening when I equipped the Armageddon staff -_-

I liked the idea behind it, and the ending was awesome! But... some of the puzzles were just... bad. I enjoyed the game, but what you had to do with the wooden board was kinda odd. The stuff you use the axe on is also kinda weird -_-

Other then that, good job ;P

Seems like a fun idea. Although... I left without the astronauts yet could still plant the bomb/ save the world o,o

-_- I remember playing fortress guardian 1 and 2 on here... didn't like it then, don't like it now.

I gave it a good try, but at wave 5 I felt bored out of my scull -_- The sword and shield were just frustrating to pick up... then they became near useless when I fully upgraded the meteorite spell. The gold pickup at the end of levels just became tedious and frustrating... no huge improvement on the game as a whole.

2 stars because I had 30 seconds worth of 'fun' on wave 3 (It went from annoying to, 'spam meteorite! Mwahaha!'

I'm new to flash... but i'd like to hear from scripts/ collabs/ help/ partnerships/ anything! You don't need flash to write a script ^-^ That's really all i have to say...

Age 31, Male

Animator/VoiceAct or

what about it?

BEHIND YOU!!!

Joined on 12/30/07

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