I remember playing this game a while ago, it was fun then and it's fun now ;D Any reason for the reupload though?
Anyway, enjoyed seeing this again ^_^
I remember playing this game a while ago, it was fun then and it's fun now ;D Any reason for the reupload though?
Anyway, enjoyed seeing this again ^_^
I just wanted to make a good remake of my fist game, I liked the idea, but three years ago I couldn't make it like this...I am glad you enjoyed it....again!
I'm meant to be doing work rather then clicking mindlessly XD Good job! I was a little dissapointed that the ending was just "You Won!!!". Kinda hoped for a cutscene or the beanstalk falling...
But hey, I kinda enjoyed it. It's annoyingly addictive mining then selling... mining... then selling...... mining........ selling.... UPGRADING! Then... more... mining...
I had fun ;D I love these kinda games, it was so satisfying funneling everything into a 2x strength cell xD that = game won
Loved this game, I swear I saw it on here a little while back though xD Either that or it was on another site, haha ;D
Awesome game, glad I got to play it again ^_^
Thanks...yeah, this is it's first time on NG :)
I liked it, for a beat em up it was really fun. It's a good demo of the bosses/ gameplay but it doesn't really show much more.
It might be good if you showed little snapshots of other sections of the game to try and get people to say 'Hey, there is more then this!'.
The game was put in a small area while most other beat em ups have some form of exploration. The demo makes me feel like there is just a few levels set in box shaped arena's which could get potentially repetitive without some kind of upgrades (Look at some of the games on newgrounds. For paid games, have a look at something like 'Scott Pilgrim', research really helps!)
Oh, I'm also not a fan of the timer. I don't like having a time limit while in a game which seems to be styles at beating up a ton of enemies.
It's all just opinion, I'm no expert myself (Only just barely got into the gaming industry myself as a programmer, working on a project = hard as hell!), I wish you all the luck with your game, criticism aside I did enjoy playing your game ;D
Nice! I'm not usually into football but I actually really enjoyed this. There were a few moments where I almost flipped my keyboard as I watched my character get dribbled around, but it made it all the more better when I won 2-1 :D Nice work
To quote coach Bernar Tapo, "It wouldn't be rewarding if it was so easy." ;-)
I remember this game back in 2011 on armour games! Twas awesome then, tis awesome now. So glad to see it again ;D
It looks fun, I like the way you get revived, but it's quite annoying to play. Most of the problem stems from the jump height, tapping the key shouldn't shoot you insanely high in these kind of games. The jump height needs to be controlled by the player more (Hold the key to go higher).
I noticed you used box colliders for the player (And circular colliders for the balls I assume?), which is fine, but it might be better to make them more forgiving when jumping (Smaller then the player);P People won't mind a slight over lap, it would in fact make it more exciting ("Wow, I just barely dodged that" Rather then "That didn't hit me!")
Oh, I adore the happy guy in the top right btw, he rules XD
Thanks! the Hitboxes should be fixed now
Amazing game, took a little while to work out how the AI worked/ why they would sacrifice themselves for no good reason. Archers wander out in the day to hunt rabbits, they kill a rabbit and bring back the gold. If you pick up the gold however they continue walking out, killing more rabbits. At night, archers try to gather around the nearest wall, while farmers farm within the walls... unless there's an un-built wall somewhere, they will then sacrifice themselves trying to build stuff. I think they also wander out if its too crowded, showing that you need to expand your kingdom.
The AI could do with some work (Like making them try to survive, running away from enemies if they are in a certain range etc)
I'm new to flash... but i'd like to hear from scripts/ collabs/ help/ partnerships/ anything! You don't need flash to write a script ^-^ That's really all i have to say...
Age 32, Male
Animator/VoiceAct or
what about it?
BEHIND YOU!!!
Joined on 12/30/07