Really nice graphics, love the idea. It does kinda throw you into the game without giving you a chance to get the hang of the controls.
I tried around 10 times to beat the first creature, an electric type that obliterated the health of my companion then rinsed through my health ignoring the shield. It'd curl into a ball of electricity, be invincible for a second then come back and randomly zap my character.
Needed a restart, then I ran into the issue of just kinda hitting them until they die without really understanding what my companions abilities are. The next boss kept stunning me which made me give up as I couldn't figure out what attack was stunning me, what it's range was or how to dodge/ block/ parry that move.
Very, very pretty game, really cool concept, just needs a bit more conveyance and work to make it work. I don't think it leads itself well to the arena style battles, I would love to see this with a little more exploration and story- with a bit of a tutorial stage and some more info on the creatures. Perhaps taking some elements from cult of the lamb would be interesting?
Either way, it has potential